Game servers
Game server hosting
A server of your own for your group, run from our own panel in German and English. You pay for the hardware, not per player, and you can switch games on the same server for the same price.
from €2.99 a month
Servers in NurembergNever charged per playerNo setup feeTerms from one month
Games and prices
Every game with its plans and tools. Another game? Talk to us.
Minecraftfrom €9.99 a monthOur most complete panel: plugins, mods, modpacks and networks without touching a file.about 10 to 60 playersMore about the Minecraft server
Rustfrom €9.99 a monthPlugins with Oxide or Carbon, a wipe planner with seed and map size, players over RCON.about 15 to 120 playersMore about the Rust server
Valheimfrom €4.99 a monthMods from Thunderstore, worlds with their rules and crossplay, admins, bans and guest list.about 5 to 10 playersMore about the Valheim server
DayZfrom €9.99 a monthServer settings as a form, map choice, Workshop mods in load order, players.about 10 to 30 playersMore about the DayZ server
ARK Survival Evolvedfrom €13.99 a monthGame rules as a form, map choice, Workshop mods, players.about 10 to 30 playersMore about the ARK server
Terrariafrom €2.99 a monthWorlds, players, tModLoader mods and settings; switch between Vanilla, TShock and tModLoader.about 8 to 16 playersMore about the Terraria server
Project Zomboidfrom €6.99 a monthWorkshop mods in load order, sandbox settings, branch switch.about 8 to 16 playersMore about the Project Zomboid server
Satisfactoryfrom €13.99 a monthA server manager for saves and options, mods from ficsit.app.about 4 to 8 playersMore about the Satisfactory server
Palworldfrom €15.49 a monthWorld settings as a form with presets, players.about 16 to 32 playersMore about the Palworld server
On every game server
In the same customer area, in German and English, for every game.
Live console
Send commands and watch the output live, with search, fullscreen and a link to share the log.
Files
An editor with search, upload by link, pack and unpack, and a recycle bin that keeps deleted files for 7 days.
SFTP
Your own SFTP access, with a password or an SSH key.
Backups
Every night by themselves and at the press of a button; restore all of it or single files, and bring in a backup from elsewhere.
Safety copy
Before a game switch, a wipe or an update we make a copy first, so you can go back.
Schedules
Restarts, backups and commands at set times or intervals, chosen in plain words, cron only if you want it.
Sharing
Bring in friends or co-admins with exactly the rights they need.
Switch games
Another game on the same server at the same price; we show which games fit your plan.
Performance
CPU, memory and players for the last hour up to 30 days, with player statistics without a plugin.
Notifications
By e-mail or to your Discord server: a crash, a failed backup, a full disk and more, each as you choose.
Restart after a crash
Switch it on and the server comes back by itself; a crash loop leaves it off instead.
Public server page
A page for your community with status, players and your Discord link, and a badge for your website.
Move and copy
Bring your files over from another host by SFTP or FTP, or copy a server onto another of yours.
Download everything
Files, databases and setup in one download, also for 30 days after the contract ends.
Included with us
What comes with the price, with no add-on to book.
- Our own panelEvery server in one customer area in German and English, without a third-party interface.
- Backups every nightFor game servers and bots, with three backup slots or more in every plan.
- DDoS filteringVolumetric attacks on the network and transport level (layers 3 and 4) are filtered for every public address.
- No player slotsWe never charge per player; you pay for the hardware.
- No setup feeYou pay the plan's price and nothing on top to get started.
- Your data to take alongDownload a game server in full, also for 30 days after the end.
Optional extras, such as more backup slots, are named in the configurator with their price. DDoS filtering: attacks on the application level (layer 7) are not filtered, and we cannot promise that a server stays reachable during an attack; the FAQ on the start page has the details.
Frequently asked questions
Do you charge per player slot?
Never. You pay for the hardware and run as many players as it holds. The player figures shown next to each plan are estimates from that hardware, the real number depends on your game, mods and settings.
Where do my servers run?
In Nuremberg, Germany. Your data stays in the EU and the contract is under German law, so the GDPR applies in full. The data processing agreement under Art. 28 GDPR is part of every contract.
How can I pay?
By credit or debit card (Visa, Mastercard, American Express), Apple Pay, Google Pay, SEPA Direct Debit, PayPal, Klarna, Amazon Pay, Revolut Pay or Wero, through Stripe and in euros. For automatic renewals, a card, SEPA Direct Debit and PayPal can be saved; Klarna, Amazon Pay, Revolut Pay and Wero are for a single payment only. All prices are final: as a small business under § 19 UStG (German VAT law) we do not charge VAT. If you need an invoice paid by bank transfer for a business account, write to us and we will set it up.
What billing cycles do you offer?
Monthly, quarterly or yearly. Quarterly takes 5% off the monthly rate and yearly takes 10%. You can see the effect on the total in the configurator before you order.
Am I tied into a contract?
Only for the term you choose: monthly, quarterly or yearly. There is no setup fee in the shop. You cancel from your account and the server runs until the end of the term. After the first term, as a consumer you can cancel at any time with one month's notice; we refund the time already paid after that pro rata. If you move on, you download a game server in full with one click: files, databases and setup, even for 30 days after the end, until it is deleted.
Are my servers protected against DDoS attacks?
Against the most common ones, yes: our public addresses run through the Noez network, which filters volumetric attacks at network and transport level (layers 3 and 4) around the clock and at no extra charge. Attacks at application level (layer 7) are not filtered. If an attack goes on, Noez may null-route the attacked address for a while; we therefore do not promise that a server stays reachable during an attack. The details are in our help centre under “DDoS protection”.
Ready for your game server?
Pick a plan or build your own; you see the price before you order.